Evaluating the success of the SENSE. project requires understanding its impact on participants’ well-being, a multifaceted construct encompassing physical, mental, and social health. Improving well-being means engaging content that supports holistic health. For example, health education in SENSE. that integrates physical activities, mental health workshops, and social platforms can enhance students’ well-being. Work readiness components build confidence and competence through practical and soft skills training, contributing to psychological and emotional health.
According to the World Health Organization (WHO), “health is a state of complete physical, mental and social well-being and not merely the absence of disease.” This definition emphasizes well-being, moving beyond a narrow medical approach. It encourages self-reflection, prevention, and care, linked to proactive attitudes requiring specific skills. Embracing diverse understandings of well-being addresses identity and personal health, highlighting the need for careful analysis of top-down health messages.
Furthermore, understanding health extends beyond physical states to mental well-being, where stigmatization limits tools for improvement. Communitarian approaches and sharing lived experiences are crucial in this context. The social dimension must also be considered, addressing social inequities and daily interactions. Learning spaces should support not only those with mental health issues but also their families and caregivers.
54% of Green Deal and Health activities explicitly targeted the Green Deal (27%), impacting 40% of participants, while Health accounted for 27% of activities and 18% of stakeholders.
The overall results demonstrate the success of the SENSE. educational approach and the implementation by the STEAM Labs. Our program significantly impacts well-being across men, women, and all age groups. Positive resonance is consistent across various STEAM Labs in different countries, working with diverse groups, from higher education students to young people who have dropped out of education, through highly adapted SENSE. Lab activities.
Findings reflect different needs and resources across the Labs but are interconnected. For instance, in the Croniques de la Calor activities at the University of Barcelona STEAM Lab, digitization enhances participants’ digital competencies through interactive learning aligned with well-being objectives. These activities, which include neighborhood routes and temperature monitoring using sensors, promote community health while fostering digital literacy. Adaptations for visual and auditory inclusion ensure all participants benefit, highlighting the importance of accessibility in enhancing overall well-being. This process encourages active participation in data collection and analysis, empowering individuals to engage with both community health and environmental issues.
Further details see D4.3.